The game guide
How It Works
Nine guests play in their browsers. Two start as secret Betrayers. Talk through text chat, solve timed missions and decide whom to banish.
The Loyal
Compare stories and vote to banish every Betrayer before the game ends.
The Betrayers
Work together in secret. Your side wins if at least one Betrayer survives to the end.
The phases of a match

The Arrival
Meet the other guests in Group Chat. After the first minute, each player privately learns their allegiance. The Betrayers learn who is on their side.

The Gathering
On later mornings, the host reveals who was murdered overnight. The remaining guests can react in Group Chat.

The Mission
Take on a timed challenge and add Gold to the group’s prize pot. You might trade code words, memorise arrows, complete a number pattern or work together to place your assigned symbols in order.

The Scramble
Choose the billiard room, kitchen or living room for a private group conversation. Compare accounts and decide whom you’ll back at the vote.

The Roundtable
Make your case, then lock a vote to banish one guest. A Loyal guest may be secretly recruited as a Betrayer after a banishment. In Round 4, the host names the banished player and their allegiance stays hidden until The Reveal.

The Turret
On the first two nights, the Betrayers meet in secret and choose a guest to murder. The estate hears the result at the next Gathering.

The Firepit
The final three always go to the Firepit. They choose whether to end the match or banish again. One vote to banish opens a new vote. If a Betrayer remains when the match ends, the Betrayers win.
