The Archetypes

Choose your archetype

Meet the nine guests of the estate. The current playtest assigns a character when you join, and any archetype can be Loyal or a Betrayer.

Portrait of the Detective

The Detective

He remembers who changed their story and exactly when they did it.

In character
“Tell me again. Start with the part you left out.”
Portrait of the Guardian

The Guardian

He keeps watch at the estate and remembers who was missing when trouble started.

In character
“I saw who went through that door.”
Portrait of the Gossip

The Gossip

She can learn more from a conversation at the door than most people do at the table.

In character
“Oh, I heard. I was just being polite.”
Portrait of the Blackmailer

The Blackmailer

He remembers every favour and always seems to know what it was worth.

In character
“A small favour. Your vote, when I ask.”
Portrait of the Socialite

The Socialite

She makes friends across the estate and knows whose support she needs before the Roundtable.

In character
“Come sit with me. I want to hear your side.”
Portrait of the Archivist

The Archivist

She keeps a careful record of every promise, accusation and quiet reversal.

In character
“That isn’t what you said last night.”
Portrait of the Poisoner

The Poisoner

He notices which guests hesitate before taking a drink or answering a question.

In character
“You hesitated. Was it the drink or the question?”
Portrait of the Puppeteer

The Puppeteer

She asks one quiet question and lets the room do the rest.

In character
“Go on. Tell them whose idea it was.”
Portrait of the Gambler

The Gambler

He backs his read of the room even when the whole table is betting against him.

In character
“I’ll take those odds.”